for i, player in ipairs(game.Players:GetChildren()) do SS.SWeps.Sword:clone().Parent = player.Backpack end
When this piece of code runs people get 2 swords instead of 1. How would I fix this?
for i, player in pairs(game.Players:GetChildren()) do if player:FindFirstChild("Backpack") then SS.SWeps.Sword:clone().Parent = player:FindFirstChild("Backpack") end end