local regentime = 180 local model = script.parent if model.Bart.position ~= (55.5,312.894,255.4) then -- Bart is a brick inside of the model local poop = model:clone() while true do wait(regentime) model = poop:clone() model.parent = game.Workspace model:makeJoints() end end
you could easily just clone an object by clicking on the model then pressing ctrl+c then ctrl+v.