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How would I get the rotation of the camera?

Asked by 10 years ago

How would I get the rotation of the camera?

Things I tried:

camera:GetRoll() --return 1 value..

Other thing I tried:

local X = math.rad(camera.Rotation.X)
local Y = math.rad(camera.Rotation.Y)
local Z = math.rad(camera.Rotation.Z)
--rotation is not a valid member...

1 answer

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Answered by
Goulstem 8144 Badge of Merit Moderation Voter Administrator Community Moderator
10 years ago

There is no rotation aspect of the camera, but you can get the CoordinateFrame of the camera, which will return the 12 diget CFrame code.

local cam = game.Workspace.CurrentCamera

local rotateCode = cam.CoordinateFrame

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Oh, I knew about the CFrame, but how do I get the other digits from it? Vlatkovski 320 — 10y
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Have you ever tried printing out a CFrame value? You'll get 12 digets instead of 3. Goulstem 8144 — 10y
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