So I am using Berezaa's Tycoon Kit and I am trying to make a Owner Only Door but there is a small problem. Most Tycoon use a Value named OwnerName but Berezaa uses just Owner. When I use my edited script it does absolutely nothing! My script:
function onTouched(hit) local owner = script.Parent.Parent.Owner local h = hit.Parent:findFirstChild("Humanoid") if (h ~= nil) then if h.Parent.Name == owner.Value then script.Parent.CanCollide = false wait(2) script.Parent.CanCollide = true else h.Health = 0 end end end script.Parent.Touched:connect(onTouched)
When I check it in game the output says this: -- Owner is not a valid member of model --Script'workspace.berezaa's tycoon kit.BrightBlue.pruchases.owner0',Line2 --Stack end -- Disconnected because of exception The script is in a model called OwnerOnlyDoor, the OwnerOnlyDoor model is in purchases and purchases is in the Bright Blue model where the Owner value is in, Please help if you can!
Your problem is that on line 2, you are missing a .Parent! The parent of the script's parent is actually purchases, but Owner in the Bright Blue model, which is the parent of purchases! The solution to this problem is simply to add another .Parent to the line.
function onTouched(hit) local owner = script.Parent.Parent.Parent.Owner --Three parents local h = hit.Parent:findFirstChild("Humanoid") if (h ~= nil) then if h.Parent.Name == owner.Value then script.Parent.CanCollide = false wait(2) script.Parent.CanCollide = true else h.Health = 0 end end end script.Parent.Touched:connect(onTouched)
I hope this helps! If you found this answer helpful, you can upvote and accept it!
Put your name in the YourName spelled exactly the same.
script.Parent.Touched:Connect(function(hit) if hit.Parent.Name == "YourName" then --- activates when you touch it script.Parent.CanCollide = false script.Parent.Transparency = 0.5 wait(2) --- How long the door is open until it closes script.Parent.CanCollide = true script.Parent.Transparency = 0 else if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:BreakJoints() end end end)