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Why won't this repeat work?

Asked by 9 years ago

I don't work with repeats a lot so I don't know how to do this...

script.Parent.Touched:connect(function(h)
    local player = game.Players:FindFirstChild(h.Parent.Name)
    local gui = Instance.new("ScreenGui", player.PlayerGui)
    local frame = Instance.new("Frame")
    frame.Size = UDim2.new(1, 0, 1, 0)
    frame.Parent = gui
    frame.BackgroundColor3 = Color3.new(255,255,255)
    wait(3)
    repeat
        frame.BackgroundTransparency = frame.BackgroundTransparency+.1
        wait(1)
    until frame.BackgroundTransparency == 1
    gui:remove()
end)

This is the part that won't work...

    repeat
        frame.BackgroundTransparency = frame.BackgroundTransparency+.1 --Not full script
        wait(1)
    until frame.BackgroundTransparency == 1
    gui:remove()

Why won't this stop? I tried to add a "then" but it doesn't work. It won't delete the gui and it won't stop adding the BackgroundTransparency even after it reaches 1. Help would be appreciated! Explanation too!

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On line 12/4, have you tried using '>='? '>=' is used in loops [while true do end, repeat until nil], and if statements, or, to dumb it down, says if 'Number' is equal or greater than 'Number'. TheeDeathCaster 2368 — 9y
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@Alpha, is there a way to only insert one gui instead of 3 or 5? EzraNehemiah_TF2 3552 — 9y
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I think it is possible, but I'm not too sure, for me I create the GUI at the start, then further in the code I Clone the original, and set the Cloned GUI's Parent to the PlayerGui, also, I am sorry if I misunderstood your question, and gave a bad comment. TheeDeathCaster 2368 — 9y
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It worked actually! At first I didn't get it because I wasn't used to repeats but it works! Thanks! EzraNehemiah_TF2 3552 — 9y

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