So I am currently using this dropper script for my Tycoon:
wait(2) workspace:WaitForChild("PartStorage") while true do wait(0.5) -- How long in between drops local part = Instance.new("Part",workspace.PartStorage) part.BrickColor=script.Parent.Parent.Parent.DropColor.Value local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 1 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1,0) part.Size=Vector3.new(1,1,1) -- Size of the drops game.Debris:AddItem(part,20) -- How long until the drops expire end
I am wondering how I can modify this script to make it change the material and the color. Also when the bricks are created to make money the have studs and inlets so I am wanting to know how to edit that also. If you can help me along the way into making this happen you can help in the Comments! THANKS!
-TixyScripter-
To change the colors, materials, and/or surface types, just set the property of it.
Color Example
part.BrickColor = BrickColor.new("Bright yellow") part.BrickColor = BrickColor.new(24)
Material Example
part.Material = "Ice" part.Material = Enum.Material.Ice -- I recommend using enumerations (enums) whenever possible part.Material = 1536
Surface Type/Surface Constraint Example
part.TopSurface = Enum.SurfaceType.Smooth part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part.LeftSurface = Enum.SurfaceConstraint.Motor
Enumerations can be a number value or a string name.
Extra Source: Enumerations