Is it possible to loop over the keys and values of a given DataStore in a game? If so, could someone please give me a hint on how to do it?
There's a limit to the amount of requests you can send to a DataStore, so it's not really possible for you to loop over an ordinary DataStore unless you're looping over a table you've saved to a key. If you want to do this your best bet would be to use an OrderedDataStore or to save the table of data to one key in the DataStore.