This is supposed to dis-able jumping. It works in SOLO play on ROBLOX Studio, but not in the actual game.
--Here is the script--
print("aase69's AWESOME NonJump script - Loaded") function onChanged() script.Parent.Parent.Character.Humanoid.Jump = false end script.Parent.Parent.Character.Humanoid.Changed:connect(onChanged)
--this is not my script--
The script is probably loading itself faster than it can find the humaoid. At the beginning in the script, add:
Player = game.Players.LocalPlayer repeat wait() until Player.Character Character = Player.Character Character:WaitForChild("Humanoid")
Is it a local script in the StarterGui? If not, do that.