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Is there a better way of storing values, instead of storing them in the player?

Asked by 10 years ago

So I have a game that stores, amongst other things, the amount of Levels that the player has completed. This is currently stored in a NumberValue within the player and then saved to a datastore when the player leaves.

Is there a better way to store this value? I feel as though using NumberValues within players is not the best solution.

MD

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