Why does this Gui's position return 3.2?
Gui_Cmds={} Output_New_Gui=function(Plr,Message) local GUI=game.Players[Plr.Name]['PlayerGui']:WaitForChild('Gui_Cmds_Holder'); local Frame=GUI['Main_Frame']; local Line=Frame['Gui_Line']; local TXT=Frame['Text_Gui']; ---------------------------- local Gui_Cmd=Instance.new('TextButton',Frame) Gui_Cmd.BackgroundTransparency=0.5 Gui_Cmd.BorderSizePixel=1 Gui_Cmd.Size=UDim2.new(1,0,0.02,0) Gui_Cmd.Font='SourceSans' Gui_Cmd.FontSize='Size18' Gui_Cmd.TextColor3=Color3.new(0,0,255) Gui_Cmd.TextScaled=true Gui_Cmd.Text=(tostring(Message)) Gui_Cmd.TextWrapped=true wait() Gui_Cmd:TweenPosition(UDim2.new(0,0,0.02+#Gui_Cmds,0,0),"Out","Linear",0.3*2,true) -- I have 3 instances in the Table but why is it making the 3 guis return position 3.2?
I have tryed to fix this like for 4days or so and nothing.... Nothing I can figure out works correctly... ;-;