Okay so, I'm trying to make a lake generator thingy with SetCells, and everything works good in the script, no errors, but the SetCells command isn't working right. The water isn't appearing at all, or atleast it is where I can't see it. Help please?
Code:
local waterY = rimheight local waterX = p.CFrame.X local waterZ = p.CFrame.Z local region = Region3int16.new( Vector3int16.new( (waterX - 200) / 4, waterY / 4, (waterZ - 200) / 4 ), Vector3int16.new( (waterX + 200) / 4, (waterY - 100) / 4, (waterZ + 200) / 4 ) ) Workspace.Terrain:SetCells(region, 17, 0, 0)
If you need anything else defined, tell me...