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Making sure something is 100% streamed in StreamingEnabled?

Asked by 6 months ago

So basically I want to know if theres a 100% way to stream a part onto a client

I ask this because depending on the client some things wont be streamed

and I do know about the fnction StreamAsync where you can stream things

but even that isnt a guarantee that something will be streamed

so I will ask if I need something to be 100% streamed should I just clone it on the client side ?

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