Never really used tests, so I figured I might as well start.
Easiest way to run tests seemed to be to go into CommandBar and call game:GetService("TestService"):Run()
This works great, except then I'll change the script as the tests fail and the next time I call TestService:Run() it will still use the old script instead of the new script, even after committing the changes. I then have to restart studio for it to refresh any scripts not directly parented to TestService (ModuleScripts required by the Tests).
Is there an easier way to run this? Ideally I wouldn't have to run a game instance.