Infinite yield possible on 'Players.LiamQ926.Backpack:WaitForChild("Sword") help?
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02 | local Form 1 = script:WaitForChild( "FirstForm" ) |
04 | local UIS = game:GetService( "UserInputService" ) |
05 | local tool = game.Players.LocalPlayer:WaitForChild( "Backpack" ) |
06 | local Sword = tool:WaitForChild( "Sword" ) |
09 | Sword.Equipped:Connect( function () |
13 | Sword.Unequipped:Connect( function () |
17 | UIS.InputBegan:Connect( function (Input, isChatting) |
18 | if isChatting then return end |
19 | if Input.KeyCode = = Enum.KeyCode.Q and equipped = = true then |
21 | local Humanoid = Sword.Parent:WaitForChild( "Humanoid" ) |
22 | local AnimTrack = Humanoid:LoadAnimation(Form 1 ) |