Hello, im making a spell script that when u say a spell a model shows up and u animate u to lying on the floor everything else works except, The circle, I have made this into a model as it has candles and stuff attached to it but everytime i execute the script it makes the model stay in the same place as it was in workspace... I was wondering how would i make this spawn where i want it too?? it has no errors it just doesnt change the position
`local RitualCircle = EffectsFolder.Models.TillateUlazCircle:Clone()
RitualCircle.Parent = workspace
RitualCircle.Position = Character.HumanoidRootPart.Position
wait(4)
RitualCircle:Destroy()`