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# How can I make the Explosion apear on the block?

I wanted to make it that when an Object with an specific name (in this case BallBall) will touch the Part with the script in it, the Part with the script will explode. But I can not get the right possition of the Explosion. I want the explosion to happen inside or ontop of the Part with the script in it. btw I dont want the Part with the script to be destroyed I want it to explode infinite times.

script.Parent.Touched:Connect(function(Part)
if Part.Name == "BallBall" then

local explosion = Instance.new("Explosion")
explosion.Parent = script.Parent
explosion.Parent = script.Parent.CFrame   <--  This is the Part im struggling with.
explosion.BlastPressure = 5000
end
end)


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Edited 10 days ago

In Line 6 you typed: explosion.parent = script.parent.CFrame and not explosion.Position = script.parent.Position. Also, you want it to explode infinity? make sure you use while wait(0.2) do

script.Parent.Touched:Connect(function(Part)
if Part.Name == "BallBall" then
while wait(0.2) do --- While wait() do prevents the game from breaking
local explosion = Instance.new("Explosion")
explosion.Parent = script.Parent
explosion.Position = script.Parent.Position
explosion.BlastPressure = 5000
end
end
end)


However, you can use these as well:

script.Parent.Touched:Connect(function(Part)
if Part.Name == "BallBall" then
while true do
local explosion = Instance.new("Explosion")
explosion.Parent = script.Parent
explosion.Position = script.Parent.Position