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# Why does the frame not turn visible?

I made this LocalScript in StarterPlayerScripts that fires when a player touches 8 specific parts. It is supposed to change a Frame's visiblity property to true, but it doesn't.

local showGUIEvent= game.ReplicatedStorage.ShowGUIEvent

showGUIEvent.OnClientEvent:Connect(function()
local gui = game.StarterGui.NutGear
local frame = gui.YouGot
frame.Visible = true

-- debug
print("You got all 8!")
print("Frame visibility is set to " .. tostring(frame.Visible))
end)


The script fires fine, and "You got all 8!" and "Frame visibilty is set to true" is printed, but the frame isn't visible.

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Bruh. When a player joins the game whoever is in StarterGui gets CLONED into the Player's "PlayerGui".

--This changes the GUI from the ServerStorage
local gui = game.StarterGui.NutGear
local frame = gui.YouGot
frame.Visible = true

--You want to change the players GUI
local gui = game.Players.LocalPlayer.Gui.NutGear
local frame = gui.YouGot
frame.Visible = true


If you get an error like "PlayerGui is not a member of game.Player.Localplayer" It's maybe because it hasn't loaded yet. You would use game.Players.LocalPlayer:WaitForChild("PlayeGui") in order to fix these issues.

I really hope this helps

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This worked, I knew the answer was something simple. It's game.Players.LocalPlayer.PlayerGui.NutGear though. BunjiBloxxer 51 — 10d