I made this LocalScript in StarterPlayerScripts that fires when a player touches 8 specific parts. It is supposed to change a Frame's visiblity property to true, but it doesn't.
local showGUIEvent= game.ReplicatedStorage.ShowGUIEvent showGUIEvent.OnClientEvent:Connect(function() local gui = game.StarterGui.NutGear local frame = gui.YouGot frame.Visible = true -- debug print("You got all 8!") print("Frame visibility is set to " .. tostring(frame.Visible)) end)
The script fires fine, and "You got all 8!" and "Frame visibilty is set to true" is printed, but the frame isn't visible.
Bruh. When a player joins the game whoever is in StarterGui gets CLONED into the Player's "PlayerGui".
--This changes the GUI from the ServerStorage local gui = game.StarterGui.NutGear local frame = gui.YouGot frame.Visible = true --You want to change the players GUI local gui = game.Players.LocalPlayer.Gui.NutGear local frame = gui.YouGot frame.Visible = true
If you get an error like "PlayerGui is not a member of game.Player.Localplayer" It's maybe because it hasn't loaded yet. You would use game.Players.LocalPlayer:WaitForChild("PlayeGui") in order to fix these issues.
I really hope this helps