I want to sell an Item by proximity promt, but I am having trouble every time I try to sell, it doesn't value to the leaderstat.
local interact = script.Parent interact.Triggered:Connect(function(player) for i, tools in pairs(interact.Tools:GetChildren()) do if player.Character:FindFirstChild(tools.Name) then print(tools.Name) player.leaderstats.Money.Value += tools.Price.Value player.Character:FindFirstChild(tools.Name):Destroy() end end end)
The issue maybe caused because
price isn't a parent to
Hope this helps!!