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What do I need to change to make this work for onClick?

Asked by
cboyce1 40
10 years ago

I'm trying to make a script so that when someone clicks on a button, it gives them the script's parent (in this case, a tool). Where did I go wrong here?

local debounce = false

function getPlayer(humanoid) 
local players = game.Players:children() 
for i = 1, #players do 
if players[i].Character.Humanoid == humanoid then return players[i] end 
end 
return nil 
end 

function onClick(part) 

local human = part.Parent:findFirstChild("Humanoid") 
if (human ~= nil) and debounce == false then

debounce = true

local player = getPlayer(human) 

if (player == nil) then return end 

script.Parent:clone().Parent = player.Backpack

wait(2)
debounce = false
end
end


script.Parent.ClickDetector.MouseClick:connect(onClick)

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