(As you can see, i'm a total newbie with modules. I already looked at the wiki. But this still confuses me.) Why does this not print anything? If this does not work with local scripts, how would I bypass this?
--Module script --There will be more than one variable, and function in the final product, this was just a test. local module = {} local pose = false function mktrue() local pose = true print(pose) end return module
--Local Script local player = game.Players.LocalPlayer local TEST= require(player.Character.ModuleScript) TEST.module.mktrue()