Hello!
Let's cut to the chase, I am attempting to make a keycard system in which you have to click the keycard scanner with a keycard in your backpack.
(I did this instead of having to check for a keycard in their character, because apparently clickdetectors don't work with tools on)
Now, there are no errors or anything. Even with the keycard in the playres backpack, it will always deny access (play a denied sound and not open the door) and I seriously need help.
Here's the code:
slider = script.Parent.Model.touchz acceptedsound = script.Parent.accepted declinedsound = script.Parent.declined local openClick = game.Workspace.DoorButton1.fart.ClickDetector local tweenService = game:GetService("TweenService") local Properties = { Position = Vector3.new(-198.327, 12.12, 71.057) } local TweenInfoo = TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) local tween = tweenService:Create(script.Parent,TweenInfoo,Properties) local Properties2 = { Position = Vector3.new(-198.287, 4.39, 71.057) } local TweenInfooo = TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) local tween2 = tweenService:Create(script.Parent,TweenInfooo,Properties2) slider.ClickDetector.MouseClick:Connect(function(player) if player.Backpack:FindFirstChild("Keycard") then tween:Play() acceptedsound:Play() else declinedsound:Play() end end)
This is probably what is wrong with the script:
slider.ClickDetector.MouseClick:Connect(function(player) if player.Backpack:FindFirstChild("Keycard") then tween:Play() acceptedsound:Play() else declinedsound:Play() end end)
https://cdn.discordapp.com/attachments/1076530438912356392/1076817600698396682/image.png
A picture of the tools in the backpack, in case that would help.
Thank you in advance for helping!
edit: forgot to include .MouseClick
its probably not playing because when you hold an item in your hand, it gets removed from the backpack and put into the player's character. so I recommend adding player.Character to line 19 (If you want it to open only if your holding the item and not in the backpack just remove player.Backpack:FindFirstChild("Keycard")
Script
slider = script.Parent.Model.touchz acceptedsound = script.Parent.accepted declinedsound = script.Parent.declined local openClick = game.Workspace.DoorButton1.fart.ClickDetector local tweenService = game:GetService("TweenService") local Properties = { Position = Vector3.new(-198.327, 12.12, 71.057) } local TweenInfoo = TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) local tween = tweenService:Create(script.Parent,TweenInfoo,Properties) local Properties2 = { Position = Vector3.new(-198.287, 4.39, 71.057) } local TweenInfooo = TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) local tween2 = tweenService:Create(script.Parent,TweenInfooo,Properties2) slider.ClickDetector.MouseClick:Connect(function(player) if player.Backpack:FindFirstChild("Keycard") or player.Character:FindFirstChild("Keycard") then tween:Play() acceptedsound:Play() else declinedsound:Play() end end)
if this works please approve this ty