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How do I set a cooldown for spawning blocks?

Asked by 1 year ago

I want to be able to spawn a block when you click a gui and I got this.

    local button = script.Parent
    local part1 = script.Parent
    local part2 = workspace.partspawn
    local clickdetector = button

    local function spawnPart()
        local newPart = Instance.new("Part")
        newPart.Parent = workspace
        newPart.Position = part2.Position
        newPart.BrickColor = BrickColor.Blue()
        newPart.Size = Vector3.new(15,15,15)
        wait(1)
    end

    clickdetector.MouseButton1Click:Connect(spawnPart)

This works, but if you use an autoclicker, it spawns a lot of blocks really quick and lags the game. How could you make it so you can only click it once every 0.1 seconds? Thank you very much.

2 answers

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Answered by 1 year ago

Try using task.wait(2) this should work just implement it somewhere in your script. Also you can change 2 to how long you want to wait() Hope this helps!!

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Where would I put this? I put it ion and doesn't work. Any other solutuions? dannybuns03 11 — 1y
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Probably after function part() theking66hayday 841 — 1y
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that didnt work either.. dannybuns03 11 — 1y
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that didnt work... dannybuns03 11 — 1y
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Answered by 1 year ago

anyone else know how to do this?

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