Hey guys need yall help with this i kept getting this error,
Also I'm using a module script, if you can help out i appreciate it.
local ZSModule = {} function ZSModule.movezombieto(zom, pathtable, pos) local wal = zom:WaitForChild("Humanoid"):LoadAnimation(zom:WaitForChild("Config"):WaitForChild("WalkAnim")) wal.Priority = Enum.AnimationPriority.Action wal:Play() spawn(function() zombiehealthcheck(zom) end) spawn(function() repeat wait(math.random(5,50)) if zom:WaitForChild("Humanoid").Health > 0 then zom:WaitForChild("Config"):WaitForChild("ZombieRawr"):Play() wait(math.random(4, 8)) zom:WaitForChild("Config"):WaitForChild("ZombieRawr"):Stop() end until zom:WaitForChild("Humanoid").Health > 0 end) for _, pathp in pairs(pathtable) do --Problem if zom:WaitForChild("Humanoid").Health > 0 then moveTo(zom:WaitForChild("Humanoid"), pathtable.Position) zom:WaitForChild("Humanoid").MoveToFinished:Wait() end end end return ZSModule
here's the script's parent or whatever you call it lol (summarised)
local WaveFolder = ServerStorage:WaitForChild("Waves") local CurrentWave = ReplicatedStorage:WaitForChild("ZombiesFolder"):WaitForChild("CurrentWave") local pathtable zomv = WaveFolder:GetChildren() pathtable = workspace:WaitForChild("MapSpawned"):WaitForChild(CurrentMap.Value):WaitForChild("Config"):WaitForChild("Paths") function NewZombie(ZombieFolder, zomv, pos, parentingto) local selectedzombiename = string.split(zomv.Name, " ") local selectedzombie = ZombieFolder:WaitForChild(selectedzombiename[2]) local zomcount = zomv.Value for i = 1, zomcount, 1 do if CurrentHealth.Value <= 0 then break end wait(1) local clonedzom = selectedzombie:Clone() for _, characterPart in pairs(clonedzom:GetChildren()) do if characterPart:IsA("BasePart") then PhysicsService:SetPartCollisionGroup(characterPart, "Players") end end clonedzom.Parent = parentingto clonedzom:MoveTo(pos) spawn(function() ZSModule.movezombieto(clonedzom, pathtable) end) end end function WaveSystem() Alarm:Clone().Parent = Arrow for _, wav in pairs(WaveFolder:GetChildren()) do if string.match(tostring(CurrentWave.Value), wav.Name) then print(CurrentWave.Value, wav) if CurrentHealth.Value > 0 then Arrow:WaitForChild("Alarm"):Play() --for count = 1, wav:WaitForChild("ZombiesSpawn").Value, 1 do -- print(count) -- wait(1) --end currentwave += 1 CurrentWave.Value = currentwave print(currentwave) local currentwavefo = wavetable[currentwave] local currentwavefolder = currentwavefo:GetChildren() table.sort(currentwavefolder, function(a,b) local aname = string.split(a.Name, " ")[1] local bname = string.split(b.Name, " ")[1] return tonumber(aname)<tonumber(bname) end) for _, zoms in pairs(currentwavefolder) do NewZombie(ZombieFolder, zoms, Start.Position, ZombiesSpawnedFolder) end wait(10) CurrentWave.Value = CurrentWave.Value + 1 RewardPlayersCash = RewardPlayersCash + 50 for _, plr in pairs(Players:GetPlayers()) do plr:WaitForChild("Leaderstats"):WaitForChild("Cash").Value = plr:WaitForChild("Leaderstats"):WaitForChild("Cash").Value + RewardPlayersCash end else LostZ() Arrow:WaitForChild("Alarm"):Destroy() end end end if CurrentHealth.Value > 0 then TriumphZ() Arrow:WaitForChild("Alarm"):Destroy() else LostZ() Arrow:WaitForChild("Alarm"):Destroy() end end