Im trying to make a script that makes multiple parts turn and off during a day/night cycle, and I added collection service to tag the parts. I used the tag editor plugin and it still doesnt seem to work. I keep getting the error message "ServerScriptService.Script:14: attempt to index nil with 'Enabled'. The script is located in server script service, here it is:
local lighting = game:GetService("Lighting") local currenttime = 4 local collectionService = game:GetService("CollectionService") local Lamps = collectionService:GetTagged("Lamps") while true do lighting.ClockTime = currenttime if (currenttime >= 6 and currenttime <= 19) then Lamps.Material = Enum.Material.Plastic Lamps.PointLight.Enabled = false else Lamps.Material = Enum.Material.Neon Lamps.PointLight.Enabled = true end currenttime += .01 if currenttime >= 24 then currentTime = 0 end wait() end
I have solved the problem. I inserted a for loop to check through the tagged instances. Here is the result:
local lighting = game:GetService("Lighting") local currenttime = 4 local collectionService = game:GetService("CollectionService") local Lamps = collectionService:GetTagged("Lamps") while true do for _, Lamp in ipairs(Lamps) do lighting.ClockTime = currenttime if (currenttime >= 6 and currenttime <= 19) then Lamp.Material = Enum.Material.Plastic Lamp.PointLight.Enabled = false else Lamp.Material = Enum.Material.Neon Lamp.PointLight.Enabled = true end currenttime += .01 if currenttime >= 24 then currentTime = 0 end wait() end end