local p=script.Parent:GetChildren() for i=1,#p do if p[i].className=="Part" then
local weld = Instance.new("Weld") weld.Name="Hold" weld.Part0 = p[i] weld.Part1 = script.Parent.Parent.Torso local HitPos = p[i].Position + (p[i].CFrame.lookVector * .5) local CJ = CFrame.new(HitPos) local C0 = p[i].CFrame:inverse() *CJ local C1 = script.Parent.Parent.Torso.CFrame:inverse() * CJ weld.C0 = C0 weld.C1 = C1 weld.Parent = p[i]
end end