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Trying to make a lucky block that gives a random item every 5min but it only works in studio?

Asked by 1 year ago

local Handle = game.Workspace.Handle local RandomItemGiver = game.Workspace.RandomItemGiver local BarrierLucky = game.ReplicatedStorage.BarrierLucky

script.Parent.Triggered:Connect(function(player) local loot = game.ReplicatedStorage.Loot:GetChildren() local chosenloot = loot[math.random(1,#loot)] chosenloot:Clone().Parent = player.Backpack wait(0.1) BarrierLucky.Parent = game.Workspace Handle.Parent = game.ReplicatedStorage.luckyblock RandomItemGiver.Parent = game.ReplicatedStorage.luckyblock wait(300) -- 300 sec (5min) BarrierLucky.Parent = game.ReplicatedStorage Handle.Parent = game.Workspace RandomItemGiver.Parent = game.Workspace end)

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Restart studio and maybe even your computer blue_bunny0fficl 98 — 1y
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Try checking the Developer console for errors while in the game. DindinYT37 246 — 1y

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