In general I need a script when a player spawns in a cell then the bars close you can specify any variable for the bars and position ( I will change it later ) and the idea is that if he spawns because you select it ago or because he died then the bars close and on the board above the cell I also write who is sitting in that cell ( game.Workspace.PartNick.SurfaceGui.TextLabel ) after 5 seconds the bars open and the nickname above the cell text disappears until it closes again as some player spawns there.