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Help making this script keep working? Still Not Answered

Asked by 10 years ago

Hi,

This script I made for a screen works fine apart from after a couple of times of jumping out of the seat and back into the seat, it breaks and I do not receive the GUI. What would be the fix to this?

This is the script;

seat = script.Parent.Seat
screen = script.Parent.Screen.Gui.Screen
gui = script.Parent.CheckInGui

seat.ChildAdded:connect(function(newWeld)
    character = newWeld.Part1.Parent
    player = game.Players:GetPlayerFromCharacter(character)
    if player.Backpack:FindFirstChild("Staff") then
        guiClone = gui:Clone()
        guiClone.Parent = player.PlayerGui
        guiClone.Main.Update.MouseButton1Click:connect(function(update)
            screen.Class.Text = guiClone.Main.Class.Text
            screen.Desk.Text = guiClone.Main.Desk.Text
            screen.Destination.Text = guiClone.Main.Destination.Text
        end)
    end
end)

seat.ChildRemoved:connect(function(removeWeld)
    screen.Class.Text = "Desk Closed"
    screen.Desk.Text = ""
    screen.Destination.Text = ""
    if guiClone then
        guiClone:Destroy()
    end
end)

Thanks Kieran

1 answer

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Answered by 9 years ago
seat = script.Parent.Seat
screen = script.Parent.Screen.Gui.Screen
gui = script.Parent.CheckInGui
seat.ChildAdded:connect(function(newWeld)
    character = newWeld.Part1.Parent
    player = game.Players:GetPlayerFromCharacter(character)
    if player.Backpack:FindFirstChild("Staff") then
        guiClone = gui:Clone()
        guiClone.Parent = player.PlayerGui
        guiClone.Main.Update.MouseButton1Click:connect(function(update)
            screen.Class.Text = guiClone.Main.Class.Text
            screen.Desk.Text = guiClone.Main.Desk.Text
            screen.Destination.Text = guiClone.Main.Destination.Text
        end)
    end
end)
seat.ChildRemoved:connect(function(removeWeld)
    screen.Class.Text = "Desk Closed"
    screen.Desk.Text = ""
    screen.Destination.Text = ""
    if guiClone then
        guiClone:Destroy()
    end
end)

At Line 24 guiClone Is Destroyed Meaning That It Could Have Been Completely Destroyed out of the game, I recommend trying this on line 23 and 24

if guiClone then

guiClone.Transparency = 1 --Or Something Like this.

*NOTE Make Sure You Define everything in the gui so it all disappears

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Hope That Helped, If Not Sorry! TayLife12 69 — 9y
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