Hello Developers,
I'm having a bit of trouble with sounds today!
Can someone please help me play a sound to players who are close to the murderer in my game, who is another player?
I can't seem to get anything to work; from Scripts to LocalScripts, Sounds and RemoteEvents.
I really appreciate any help you can provide.
Anthony
murder = murderer.Character -- not sure how u store who is the murderer local player = game.Players.LocalPlayer.Character local sound = YourSound while wait() do if murder.Magnitude - player.Magnitude < 30 then sound:Play() end end
hope this helps!