I tried to add a "rig" value to a player when they purchase a house but it didn't seem to work I thought maybe the debounce was the problem but I changed it and nothing. Thank you for any help!!
``local ting = 0 --debouncer owner = script.Parent.Parent.Parent.OwnerName --This is the thing that holds the owners name
function OnPrompt(Player) if ting == 0 then --debounce check ting = 1 --activate debounce local check = Player.Character:FindFirstChild("Humanoid") --Find the human that touched the button
if check ~= nil then --If a human is found, then local user = game.Players:GetPlayerFromCharacter(Player) --Find human among the players local Data = game.ReplicatedStorage.Data:FindFirstChild(Player.Name) if Player:FindFirstChild("rig") then script.Parent.ProximityPrompt.ActionText.Text = "You already own a house" --Put text into the message wait(3) --Wait to let the message display for a while script.Parent.ProximityPrompt.ActionText.Text = "Claim House" ting = 0 --remove debounce return --exit the function else local ReplicatedStorage = game:GetService("ReplicatedStorage") local DataFolder = ReplicatedStorage:WaitForChild("Data") local userObject = DataFolder:FindFirstChild(Player.Name) if userObject then local walletValue = userObject.Wallet.Value if walletValue >= 5000 then walletValue = walletValue - 5000 DataFolder:FindFirstChild(Player.Name).Wallet.Value = walletValue owner.Value = Player.Name --save new owners name for later. local own = Instance.new("IntValue") own.Name = "rig" own.Parent = user script.Parent.ProximityPrompt.ActionText = "You now own this house!" --Put text into the message script.Parent.Purchased:Play() wait(1) script.Parent.ProximityPrompt.Enabled = false else script.Parent.ProximityPrompt.ActionText = "You don't have enough money to buy this house!" wait(3) script.Parent.ProximityPrompt.ActionText = "Claim House" end end end end ting = 0 --remove debounce end
end
script.Parent.ProximityPrompt.Triggered:connect(OnPrompt) --Start listening for button-touchers.``
Best idea would to have a owned house value. Example you could use in script is
if player.Housevalue == "" then --here is where you can allow the player to claim house
Hope this helps!!