Hi, I ask a question, is it possible to lock a game to 1 server only. For example, I make a game, I put 30 players MAX. And I make another game to make a HUB to Teleport player to the main server.
When the player joins HUB, they can teleport to the main server. But if the main server is full, this will kick the player and block the creation of another server.
Hello, DylanMonrency!
You can use TeleportService
to handle server creation, and MessagingService
to detect if any servers already exist, you would just need to have 2 places in the same universe.
Links to documentation:
Teleport Service | Roblox Creator Documentation
MessagingService | Roblox Creator Documentation
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