I am creating a BMX game at the moment and I am trying to create the ability to do a backflip. I have managed to make most of the bike and the player do a flip but the fork and handlebars stay still. The trick is written in a module script that fires when the player presses are certain key (in this case "R")
If anybody knows how to make the handlebars move as well it would be much appreciated if they could let me know how to make that happen.
Here is the bit of code that fires the tricks
UserInputService.InputBegan:connect(function(inputObject, processed) if not processed then if inputObject.KeyCode == Enum.Font.Code then if grounded then CHARACTER.Velocity = CHARACTER.Velocity + floor * JUMP end elseif inputObject.KeyCode == Enum.KeyCode.E and grounded == false then EVENTS.Trick:Fire(CHARACTER, "Test") elseif inputObject.KeyCode == Enum.KeyCode.Q and grounded == false then EVENTS.Trick:Fire(CHARACTER, "SupSeat") elseif inputObject.KeyCode == Enum.KeyCode.W and grounded == false then EVENTS.Trick:Fire(CHARACTER, "Suicide") elseif inputObject.KeyCode == Enum.KeyCode.R and grounded == false then EVENTS.Trick:Fire(CHARACTER, "Backflip") end end end)
And here is the code in the trick module script:
local TRICK = {} function TRICK.Create(self, character, char, bike) local trick = { Start = tick(); Length = 0.6; } function trick.UpdateBike(self) local alpha = math.clamp((tick() - self.Start) / self.Length, 0, 1) local lerp = -math.abs(2*alpha - 1)^2 + 1 local offset = bike.Forks.CFrame:toObjectSpace(bike.Frame.CFrame) bike.Frame.CFrame = bike.Frame.CFrame:Lerp(bike.Frame.CFrame * CFrame.Angles(-alpha * math.pi * -2, 0, 0), lerp) end function trick.UpdateChar(self) local alpha = math.clamp((tick() - self.Start) / self.Length, 0, 1) local lerp = -math.abs(2*alpha - 1)^2 + 1 end return trick end return TRICK
Here is the game if it helps: https://web.roblox.com/games/11905386108/Mega-Ramp-Game-BMX Controls: Spacebar to pedal LeftShift to brake A/D or move camera to steer Q = Superman W = Suicide no hander E = Barspin R = Not quite a backflip