I got a problem where you start a tycoon but from the literal start, it shows the button that still shouldnt be there.. the buttons are stairstwo button and one is walls button. i will show my main script where it all starts
-- Variables local tycoonModel = script.Parent.Parent local Items = {} local boughtItems = tycoonModel:FindFirstChild("BoughtItems") local buttons = tycoonModel:FindFirstChild("Buttons") local dropperParts = tycoonModel:FindFirstChild("DropperParts") local mainItems = tycoonModel:FindFirstChild("MainItems") local Scripts = tycoonModel:FindFirstChild("Scripts") local Values = tycoonModel:FindFirstChild("Values") -- Tycoon Clone local tycoonClone = tycoonModel:Clone() tycoonClone.Parent = game.ReplicatedStorage -- Owner Functions mainItems.OwnerDoor.MainDoor.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") and Values.OwnerValue.Value == nil then local Player = game.Players:GetPlayerFromCharacter(hit.Parent) if Player:FindFirstChild("OwnsTycoon").Value == false then Values.OwnerValue.Value = Player Player:FindFirstChild("OwnsTycoon").Value = true while wait() do mainItems.OwnerDoor.MainDoor.SurfaceGui.TextLabel.Text = tostring(Values.OwnerValue.Value).." Tycoon" end end end end) -- Buying Functions for i, v in pairs(buttons:GetChildren()) do local newItem = boughtItems:FindFirstChild(v.Item.Value) if newItem ~= nil then Items[newItem.Name] = newItem:Clone() newItem:Destroy() else v.ButtonPart.Transparency = 1 v.ButtonPart.CanCollide = false v.ButtonPart.BillboardGui.Frame.Visible = false end if v:FindFirstChild("Dependency") then coroutine.resume(coroutine.create(function() v.ButtonPart.Transparency = 1 v.ButtonPart.CanCollide = false v.ButtonPart.BillboardGui.Frame.Visible = false if boughtItems:WaitForChild(v.Dependency.Value, 100000) then v.ButtonPart.Transparency = 0 v.ButtonPart.CanCollide = true v.ButtonPart.BillboardGui.Frame.Visible = true end end)) end v.ButtonPart.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local player = game.Players:GetPlayerFromCharacter(hit.Parent) if Values.OwnerValue.Value == player then if v.ButtonPart.CanCollide == true and v.ButtonPart.Transparency == 0 then if player:WaitForChild("leaderstats").Cash.Value >= v.Price.Value then player.leaderstats.Cash.Value -= v.Price.Value Items[v.Item.Value].Parent = boughtItems v:Destroy() end end end end end) end -- Cash Functions local Debounce = false mainItems.CashButton.ButtonPart.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local player = game.Players:GetPlayerFromCharacter(hit.Parent) if Values.OwnerValue.Value == player then if Debounce == false then Debounce = true if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId, 108614806) then player:WaitForChild("leaderstats").Cash.Value += Values.CashValue.Value * 2 wait() Values.CashValue.Value = 0 wait(1) Debounce = false else player:WaitForChild("leaderstats").Cash.Value += Values.CashValue.Value wait() Values.CashValue.Value = 0 wait(1) Debounce = false end end end end end) while wait() do mainItems.CashButton.ScreenPart.SurfaceGui.TextLabel.Text = "$"..Values.CashValue.Value end