I have the following code:
local LocalPlayer = game.Players.LocalPlayer workspace:WaitForChild(LocalPlayer.Name) local Mouse = LocalPlayer:GetMouse() local RunService = game:GetService("RunService") local UpperTorso = LocalPlayer.Character:WaitForChild("UpperTorso", 5) RunService.RenderStepped:Connect(function () UpperTorso.CFrame = CFrame.new(UpperTorso.Position, Vector3.new(Mouse.Hit.Position.X, Mouse.Hit.Position.Y, Mouse.Hit.Position.Z)) end)
But when I run it, this is what is looks like.
Any Ideas?