So basically im trying to make a shop and whenever you buy a trail it adds a trail to a part in the game "tpart" but its a part of a tool and if the tool is equipped its not going to give it the trail because its not in the backpack is there a way to still add the trail
local BuyButton = script.Parent local plr = game.Players.LocalPlayer local axefolder = plr:WaitForChild("leaderstats") local trees = axefolder.Trees BuyButton.MouseButton1Down:Connect(function() if trees.Value >= 10 then trees.Value = trees.Value - 10 local WhiteTrail = Instance.new("Trail") WhiteTrail.Parent = plr.Backpack.Tool.Model.tpart else print("you broke") end end)
you can try:
BuyButton.MouseButton1Down:Connect(function(player)
end)
and instead of using game.Players.LocalPlayer, just type “player” in the function to define the player that has clicked the button. This should work, otherwise I don’t know what else would.