I am trying to make a fps game but while making it I realized something. I can't add a Particle emitter to the ViewportFrame. Does anyone know a way to add emitters or any kind of effect?
I also tried adding a visualizer for the RayCasting but again I can't find a way to sync position of the ViewModel and Mouse.
Here is the code for the visualizer
local Origin = ShootPart.WorldPosition local Direction = (Received.Position-Origin).Unit*3000 local Raycast = workspace:Raycast(Origin,Direction) local Intersection = Raycast and Raycast.Position or Origin + Direction local Distance = (Origin - Intersection).Magnitude local Visualizer = Instance.new("Part") Visualizer.CanTouch = false Visualizer.CanCollide = false Visualizer.CanQuery = false Visualizer.CastShadow = false Visualizer.Anchored = true Visualizer.Material = Enum.Material.Neon Visualizer.Color = Color3.fromRGB(255, 255, 0) Visualizer.Size = Vector3.new(.15,.15,Distance) Visualizer.CFrame = CFrame.new(Origin, Intersection)*CFrame.new(0,0,-Distance/2) if Do.Visualize == true then Visualizer.Parent = workspace TweenService:Create(Visualizer,TweenInfo.new(.3),{Transparency = 1, Size = Vector3.new(0,0,Distance)}):Play() Debris:AddItem(Visualizer,.35) end
I looked at every documentary but still couldn't find an answer