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Camera not changing CFrame?

Asked by 20 days ago
Edited 20 days ago

Trying to put the camera's position based on a part's CFrame but it is not working properly. I am not too sure why though, it does not error and it seems to me that it "worked" without actually changing anything, even though it should of. The camera does not change at all, it stays on the player. It is a local script in StarterPlayerScripts, the local script is running at the start of the game but does not change my camera. I've tried adding delays, putting it in startercharacterscripts, nothing changes the camera. Is there something I am missing?

local cam = workspace.CurrentCamera
local part = workspace:WaitForChild("Part")

cam.CFrame = part.CFrame
cam.CameraType = Enum.CameraType.Track
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try putting line 5 before line 4 and setting the camera subject greatneil80 2641 — 19d
0
I think this post will be really helpful to people because a few types of games do require this! Puppy_lovertheawsome 32 — 18d

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Answered by 19 days ago
local cam = workspace.CurrentCamera
local part = workspace:WaitForChild("Part")

cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = part.CFrame
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