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My ability for a sword is killing both the player and the opponent, can someone help?

Asked by 21 days ago

Basically, I made an ability on the sword where you stab them with the sword, they stick to the sword(using weld) and then you slam them multiple times on the ground. The ability works properly, but for some reason when you actually kill the opponent using the ability, it kills you as well which isnt supposed to happen. Help would be appreciated.

Script: (damage is at the bottom)

ame.ReplicatedStorage.Trident.OnServerEvent:Connect(function(player)
    local debounce = false
    local char = player.Character
    local sword = char:FindFirstChild("Trident")

    wait(.7)

    sword.Handle.Swing:Play()

    sword.Handle.Touched:Connect(function(hit)
        if hit.Parent:FindFirstChild("Humanoid") then
            if hit.Parent.Name ~= player.Name then
                if debounce == false then
                    debounce = true
                    sword.Handle.stab:Play()

                    local ws = char.Humanoid.WalkSpeed
                    local wss = hit.Parent.Humanoid.WalkSpeed

                    char.Humanoid.WalkSpeed = 0
                    wait()
                    char.HumanoidRootPart.Anchored = true

                    hit.Parent.Humanoid.WalkSpeed = 0

                    local w = Instance.new("Weld")
                    w.Parent = sword.Handle
                    w.Part0 = hit.Parent.HumanoidRootPart
                    w.Part1 = sword.Handle
                    w.C0 = CFrame.new(1,0,4) * CFrame.fromEulerAnglesXYZ(math.pi/.5,5,0)

                    local stunned = Instance.new("BoolValue")
                    stunned.Name = "Stunned"
                    stunned.Parent = hit.Parent

                    local stunned2 = Instance.new("BoolValue")
                    stunned2.Name = "Stunned"
                    stunned2.Parent = char

                    local anim = Instance.new("Animation")
                    anim.AnimationId = "https://www.roblox.com/asset/?id=11498419824"
                    local playAnim = char.Humanoid:LoadAnimation(anim)
                    playAnim:Play()


                    if hit.Parent.Humanoid:FindFirstChild("creator") then
                        hit.Parent.Humanoid.creator:Destroy()
                    end

                    local CreatorTag = Instance.new("ObjectValue")
                    CreatorTag.Name = "creator"
                    CreatorTag.Value = player   
                    CreatorTag.Parent = hit.Parent.Humanoid

                    wait(0.5)

                    local OR = hit.Parent.HumanoidRootPart.Orientation

                    hit.Parent.HumanoidRootPart.Orientation = hit.Parent.HumanoidRootPart.Orientation + Vector3.new(90,0,0)

                    wait(1.2) -- Slam 1

                    sword.Handle.Slam:Play()
                    sword.Handle.bam:Play()

                    if hit.Parent:FindFirstChild("Defence") then
                        hit.Parent.Humanoid:TakeDamage(5)
                        if char:FindFirstChild("Buff") then
                            hit.Parent.Humanoid:TakeDamage(7.5)
                        end
                    else
                        hit.Parent.Humanoid:TakeDamage(10)
                        if char:FindFirstChild("Buff") then
                            hit.Parent.Humanoid:TakeDamage(13)
                        end
                    end

0
Do you and the opponent take damage? Or does it only kill both of you? NykoVania 198 — 21d
0
It just kills both of us. DriBowser 55 — 21d

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