I am cloning accessories to the player character using a remote event. Items are placed within Replicated Storage. My goal is to not allow multiple clones of the accessory The remote event is fired using a Button Gui. Clicking the button multiple times will result in multiple clones
The Script
local rs = game:GetService("ReplicatedStorage") local af = rs:WaitForChild("Accessories") local remotesFolder = af:WaitForChild("Remotes") local RemoteEvent = remotesFolder.EquipHat --Remote Function RemoteEvent.OnServerEvent:Connect(function(player, topic, info) if topic == "Equip Accessory" then local newAccessory = info:Clone() --Clone newAccessory.Parent = player.Character --Places in player character end end)
I would very much prefer one click used to clone accessory and a second click deleting the clone But I am not advanced enough to understand how to go about doing so.
Any help is much appreciated.
This could work?
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Accessories = ReplicatedStorage:WaitForChild("Accessories") local remotesFolder = Accessories:WaitForChild("Remotes") local RemoteEvent = remotesFolder.EquipHat RemoteEvent.OnServerEvent:Connect(function(player, topic, info) if topic == "Equip Accessory" and not player.Character:FindFirstChild(info) then local newAccessory = info:Clone() newAccessory.Parent = player.Character elseif topic == "Equip Accessory" and player.Character:FindFirstChild(info) then player.Character[info]:Destroy() end end)
I'm not sure if this is the same as the other guys but I would make a variable defining whether the accessory is on or off. (you would adjust this to your script) here it is:
accessorycheck = false --setting the variable to false if accessorycheck == false then --checking if the variable is false buttontype = 1 --changes the buttons type (could change the image and/or your code) else buttontype = 2 end --your code would probably go here and this is where you would be checking if the button is pushed. Just make sure you change the variable when you do so.
This probably won't work but give it a try if you can :)