I have this health reading gui that reads character health and then converts it into a percent, but the problem is, the value has large amounts of decimal numbers, is there any way I can round off the decimals?
local player = game:GetService("Players").LocalPlayer local char = player.Character local Health = char:WaitForChild("Humanoid").Health local MaxHealth = char:WaitForChild("Humanoid").MaxHealth local Humanoid = char:WaitForChild("Humanoid") local percent = (Health/MaxHealth) * 100 local healthtag = script.Parent.Frame.percent healthtag.Text = percent.."%" Humanoid.HealthChanged:Connect(function() local Health2 = char:WaitForChild("Humanoid").Health local MaxHealth2 = char:WaitForChild("Humanoid").MaxHealth local percent2 = (Health2/MaxHealth2) * 100 healthtag.Text = percent2.."%" end)
math.Round()
local player = game:GetService("Players").LocalPlayer local char = player.Character local Health = char:WaitForChild("Humanoid").Health local MaxHealth = char:WaitForChild("Humanoid").MaxHealth local Humanoid = char:WaitForChild("Humanoid") local percent = (Health/MaxHealth) * 100 local healthtag = script.Parent.TextLabel healthtag.Text = percent.."%" Humanoid.HealthChanged:Connect(function() local Health2 = char:WaitForChild("Humanoid").Health local MaxHealth2 = char:WaitForChild("Humanoid").MaxHealth local percent2 = (Health2/MaxHealth2) * 100 healthtag.Text = math.round(percent2).."%" end)