hello! i want to make a morph gui that updates string value inside the player and when player joins, the script will assign character to the string value inside the player i tried to make a script but i cant figure out how to make it work
local john = game.Workspace.John game.Players.PlayerAdded:Connect(function(plr) game.Players.PlayerAdded:Connect(function(plr) wait(2) if plr.AvatarStats.AvatarID.Value == "john" then local johnclone = john:Clone() johnclone.Parent = john.Parent plr.Character:Destroy() plr.Character = johnclone end end) end)