I am working on a kind of evolution game where animals would eat and survive and etc etc.. whenever they eat, i make a sound play inside of the animal model and it works.. Although whenever it has a kid, the kid would eat and it wont play the audio. I have checked and the audio is there, and the script is still telling the audio to play but for some reason it does not play. I tried both
:Play()
and
animal.Sound.Playing = true
So I am wondering why it wont play the audio and how would i fix that, btw in order to get the child i clone the parent so idk if its an issue with cloning or something but i need feedback thanks.
Nevermind I solved it, instead of putting the sound inside of the creature, i put it inside of the food and played it whenever an animal was eating the food so no need to answer the question