These are just some scripts im practicing with to get used to Local Scripts Both Connect to each other.
here is script 1.
local p = game.Players.LocalPlayer while wait() do if p.Name == "Player1" then local x = game.ServerScriptService.LocalScript n = x:Clone() n.Parent = p end end
Here is the second one
local p = game.Players.LocalPlayer local t = p.StarterGear local x = game.ServerStorage.Gun m = x:Clone() m.Parent = t
LocalScripts don't have access to the ServerScriptService or the ServerStorage service.
Use ReplicatedStorage instead. Things in here are replicated to clients -- meaning LocalScripts have access to the objects on the client's copy of the world.