I'm creating a lobby system, I want to check if the player if the host if so then we'll remove the entire lobby. While I'm the host it doesn't say so?
events.LeaveLobby.OnServerInvoke = (function(player, id) if lobbies[id] then print(lobbies[id].Host) -- Prints Omar_Hopman print(player.Name) -- Prints Omar_Hopman local host = lobbies[id].Host local playername = player.Name if playername == host then print("Player is host deleting lobby") table.remove(lobbies, id) events.UpdateLobbies:InvokeClient() elseif playername ~= host then print("Player is not host removing player") table.remove(lobbies[id].Players, table.find(lobbies[id].Players, player.Name)) for i, p in ipairs(game.Players:GetChildren()) do events.UpdateLobbies:InvokeClient(p, lobbies) end end else warn("Lobby not found with ID " .. id) end print(lobbies) end)
In line 05
, is lobbies[id].Host
an Instance
(an object that can be seen in the Workspace), or is it a StringValue
? If it's an Instance, try lobbies[id].Host.Name
to make it a string.