Heres my script right now but it doesnt work
--Variables-- local Brick = script.Parent local OtherBrick = game.Workspace.Part local player = game.Players.LocalPlayer --End-- --Code-- local function PlayerTouched(Part) local Parent = Part.Parent OtherBrick.SurfaceGui.TextLabel.Text = ""..player.Name.."" end end Brick.Touched:connect(PlayerTouched)
Put this in a script in a part
function onTouched(part) -- function player humanoid touch part local h = part.Parent:findFirstChild("Humanoid") if h~=nil then script.Parent.SurfaceGui.TextLabel.Text = "hi" --changes text h.Text = "hi"--changes text end end script.Parent.Touched:connect(onTouched) --activated on touch
Make sure you have surfacegui in the part with a text lable inside the surface gui
If you are looking for the username of the player who touched the part, you would need a StringValue to access it. This is how I would advise you to do it.
First, put a script in your "OtherBrick" and put a StringValue in the script. Copy and paste the following code into this new script.
while wait() do script.Parent.Text = script.Value.Value end
Then you would add this script into your touched brick.
OtherBrick = game.Workspace.Part script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then OtherBrick.SurfaceGui.TextLabel.Script.Value.Value = hit.Parent.Name end end)
I would recommend changing the "OtherBrick" part name distinctly, due to lots of objects being named "Part" in most games. If you do change it, remember to change line 1's "Part" to whatever you name it.
Hopefully this works for you!