while true do wait(0.1) if script.Parent.Running.Value == 2 then if script.Parent.Text == "Time Left: 225" or script.Parent.Text == "Time Left: 224" then game.Lighting.NTFTP:Clone().Parent = game.Workspace game.Workspace.Audio.NTF:Play() game.Lighting.AntiAFKBrick:Clone().Parent = game.Workspace wait(5) game.Workspace.NTFTP.tele1:remove() wait(3) game.Workspace.NTFTP:remove() game.Workspace.AntiAFKBrick:remove() end end end
you didnt give us enough informations, soo. you are tring to modify the text proprety of something called ”GameScripts” ? im i right?? if soo, i supose GameScript its a ”normal” script placed in ServerScriptService , and a script doesent have a text proprety, please provide us more information, if im wrong.î
EDIT: soo i think i got it, soo: script.Parent.Text its a part, right? a part doesent have a text propriety. soo you need to insert a SurfaceGui into that part ( you didnt say how taht part is called, but its: script.Parent) and a TextLabel into the SurfaceGUI, and now you can say in the script:
local screen = workspace.Screen.SurfaceGui.TextLabel screen.Text = "Get ready" ---I call that part screen,cause you didnt provide the name of it.