game.Players.PlayerAdded:Connect(function() repeat wait(4) local clm = game.Workspace.Noob:Clone() local cl = clm.Torso cl:MoveTo(65,24,-19) until script.Disabled == true end)
Thats the code. I cannot script positions very well.
Idk what exactly your issue at hand here is but I can see something wrong with the code. I'm pretty sure whenever you have to clone something you have to set the parent to something
example:
local clm = game.Workspace.Noob:Clone() clm.Parent = workspace
or whatever you're trying to have it parented to