Does anyone know if it is possible to change the size and/or position of a CharacterMesh? (i.e., the Robloxian 2.0 Left Leg CharacterMesh on a morph) I looked for properties I could change via a LocalScript, but I didn't see any. Am I missing something? Any help would be appreciated.
In the future, please make your Question's title appropriate to the question itself.
To actually answer you, you just have to resize the Part the CharacterMesh is attached to. There is no Scale property for CharacterMesh objects, as they automatically scale to fit the size of their Parent Part.