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Single button that activates numerous loops?

Asked by 10 years ago

Hello there!

I am relatively new into this so I deeply apologise. What I am trying to archive is to create a button that allows to play several loops located at distinct parts of the game. Or in other words, a group of civil defense sirens scattered over place game that can be activated from a single button.

For now, I have only been able to create a basic button that allows to play a loop located inside the same block the script and ClickDetector are placed. For which I used the following script;

local isOn = false

function on()
    isOn = true
    script.Parent.Loop:Stop()
end

function off()
    isOn = false
    script.Parent.Loop:Play()
end

function onClicked()

    if isOn == true then off() else on() end

end

script.Parent.Parent.ClickDetector.MouseClick:connect(onClicked)

on()

I'll be greatly thankful for anyone who can help me, Have a nice day!

0
Are you trying to set of different loops that are inside of Scripts? If you are I suggest using IntValue. UserOnly20Characters 890 — 10y

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