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How would I give a player a tool by script?

Asked by 1 year ago

I am trying to make a part and if you touch it, it will give you a tool.

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like one that also regens the part when you get the tool? D00M1N 4 — 1y

3 answers

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Answered by 1 year ago

you should put the tool inside replicatedstorage, and then you have to clone it and parent it to the player's backpack.

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just make a simple script that detects if a humanoid touched the part and then clone the tool to his backpack XxdarksidemarcoxX 0 — 1y
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Find the humanoid is a bad pratice. The best way is using :FindFirstAncestorWhichIsA("Model") on the hit part and try to find if it's a character with GetPlayerFromCharacter a method of the PlayerService NiniBlackJackQc 1562 — 1y
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Answered by 1 year ago

Hi I made a tool system for you. https://www.roblox.com/library/10630206924/Tool-System After inserting put your tool in ServerStorage. Then Copy the name of the tool and go to script in the model and enter the name of your tool.

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Answered by 1 year ago

You should make a Script inside the Part that is supposed to be touched that Clones your Tool from the ReplicatedStorage into the Players Backpack.

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Sword = ReplicatedStorage.Weapons.Sword

script.Parent.Touched:Connect(function(Hit)
    if Hit.Parent:FindFirstChild("Humanoid") then
        local Character = Hit.Parent
        local Player = Players:GetPlayerFromCharacter(Character)

        if not Player.Backpack:FindFirstChild(Sword.Name) then
            local SwordClone = Sword:Clone()
            SwordClone.Parent = Player.Backpack
        end
    end
end)

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